Already interested in video game since a young age, I spent my teenage years playing 3D games. The process of crafting 3D model and being able to create a world from only my imagination blow my mind at the time.
I started learning 3D in high school, almost completly self-educated I waited for my graduation and a good oportunity to engage in a video game school to validate my knowledge. I've became a freelance 3D artist thanks to my Sketchfab partnership.
Now I am always looking deeper into new engine or technology to achieve more complex / more real / more creative usage of 3D real time rendering
I do 3D model for any kind of work
I started very early working for sketchfab doing some test and feedback to improve the website and 3D capabilities
Then i used to do quite a lot of models to display on the website for people to discover and learn what Sketchfab is.
I worked with Parrot doing low poly drone for a mobile flying simulator (possibly their RC application)
I worked closely with HTC America, doing 3D model based on 6 view picture (top,bottom, front...) of HTC smartphone. Then I had to do 360° renders for promotion purpose.